Jump to content
  • Upcoming Events

  • Current Donation Goals

  • Posts

    • This topic will be updated as my memory is jarred and i think of more..... Active Tank - A ship which relies on activated modules to keeps its shield or armor in good condition. Passive Tank - A ship which relies on passive modules to keeps its shield or armor in good condition. Remote Rep - A ship which is setup to remotely repair shield or armor on another ship. Cap - capacitor ECM - Electronic Counter Measures.  A variety of modules that prevent a target ship from targeting another ship. Web - A stasis webifier which drastically slows down a targeted ships speed. Fitted to a medium power slot and uses capacitor energy to maintain. Paint - Target painting.  Makes the ship which is targeted easier to target and hit. Sig - Signature Radius.  The larger the sig of your ship, the faster a target lock engages.  Pods, Frigates and drones are hard to target, Battleships, Cruisers and Battle Cruisers are much easier to target. Tier 1, Tier 2, Tech 1, Tech 2 - Tier 1 ships and modules are usually usable by pilots with a minimum of skills.  Tier 2 typically requires higher skills in the mid-range.  Tech 2 Ships and Modules normally require a specific skill or mastery of a line of skills to use. Pod - Your escape pod.  If your active ship is destroyed you auto eject in you pod.  Typically NPC enemies will not attack your Pod. POS - Player Owned Structure/Station.      
    • This is a preliminary plan for mining operations and is subject to change as the situation develops. 1.    Every mining op will have an should have a designated Fleet Commander (FC). 2.    Have the correct equipment for the task you are performing.  A mining op should at a minimum have the following:             1 x PVE capable ship/pilot should be on site at all times.  This ship should be able to engage enemy units for as long as it takes to let the miners/haulers evacuate the area.  In most cases, a ship/pilot that is capable of destroying all enemy forces quickly so that miners/haulers do not need to evacuate.             1 or more mining barges/exhumers for the actual mining operation.             [optional]             1 x Hauler to scoop ore from cargo containers and deliver to our designated Base Of Operations.  This could also be performed at intervals by the miners.             1 x Mining foreman in an Orca.  This will increase mining efficiency thereby decreasing cycle time for mining equipment. 3.    Ships lost during mining operations sanctioned by [VLND] will, in most cases, be replaced at [VLND] expense. It is highly recommended that you do not solo mine.  Losses due to solo mining will not be reimbursed by [VLND]. 4.    Refining/Reprocessing will be completed only at stations with above average Refining Proficiency (50%) and only by pilots with the appropriate skills to reduce refining loss. 5.    Payout will be completed after the mining op and each participant will receive an equal share of profits from the operation.  [VLND] will take a 25% cut off the top of profits for operating expenses.
    • https://drive.google.com/file/d/1HgT9VaKRlE-aX4eAUF5rravUiwn8gbQ7/view?usp=sharing
    • Welcome to your new Invision Community! Congratulations on your purchase of our software and setting up your community. Please take some time and read through the Getting Started Guide and Administrator Documentation. The Getting Started Guide will walk you through some of the necessary steps to setting up an IP.Board and starting your community. The Administrator Documentation takes you through the details of the capabilities of IP.Board. You can remove this message, topic, forum or even category at any time. Go to the documentation now...
  • Today's Birthdays

    No users celebrating today
  • Who Is Around

    • Rinzler

      Rinzler 0

      Admiralty
      Joined:
      Last active:
    • LTsnowman88

      LTsnowman88 0

      Star Commander
      Joined:
      Last active:
    • AndrewRall

      AndrewRall 1

      Admiralty
      Joined:
      Last active:
    • Vilmalith

      Vilmalith 0

      Admiralty
      Joined:
      Last active:
    • 0ldeCrow

      0ldeCrow 0

      Admiralty
      Joined:
      Last active:
    • Rickx

      Rickx 0

      Warrior
      Joined:
      Last active:
    • Scope McMillan

      Scope McMillan 0

      Star Commander
      Joined:
      Last active:
    • Pepsiman

      Pepsiman 0

      Warrior
      Joined:
      Last active:
    • Dyganth

      Dyganth 0

      Warrior
      Joined:
      Last active:
    • Gritbaron

      Gritbaron 0

      Star Commander
      Joined:
      Last active:
×
×
  • Create New...